Contact Info / Websites
I feel crumby for my recent silence due to health injuries, so here is another sneak peak
Ahem. So those paying attention to the last update might have noticed the 5 key icon at the toy of the screen has expanded to 7. meaning you have 7 goals. At the same time I felt the fairy queen from RR1 not only got too little screen time, but there was never a way to defeat her. I built robin raid on the basis that you play it to win, the objective was to complete the game, unlike similar chose your own path adventure porn games that inspired it. Plus she's both cute as fuck and absolutely terrifying.
She is of course, not the only character to return from a previous Robin Raid game. Or any previous game I've made on that matter.......
So it turns out my injury left with me something called sciatica, where a major nerve becomes trapped between two pieces of bone in the lower back. either way it hurts like a bastard.
None the less I've attempted to make a small amount of progress with RR3
A spinal injury has put me in a world of hurt, which might slow production. none the less, an update!
So I keep talking more and more about the leaps and bounds I've made in actually learning to draw like it isn't the golden age of flash animation, where anything remotely animated would do so long as it has tits or mario in.
As such I wanted to do a side by side comparison of one of my favourite Robin Raid characters
Not to beg for money. honest. but If I did, what sort of bonuses should I provide for people who plege certain amounts
I was going to say weekly updates, but by weekly I mean at least one update a week
the biggest complain i get is that my games are well designed but poor in the art department. this is me putting effort into the latter
This is why you've not had much lately