Entry #111

get fucking hyped yo

2017-11-22 09:42:40 by AzrealFreeman

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After a month of concerntrated grind, deleting and remaking lost work, and pushing myself to be the sort of creator that so many of you see me as, I'm proud of announce Slut quest 2: Except it's in space in this one. As it stands, I'm in the final 85% of phase 5/6, meaning a few days of focus and grind will be enough to finish all but the music, and since I don't make my own music, it's up to my music guy to not cause a delay. after that, I usually time exactly an hour to try to break the game before I finally release it.

 

Allow me to put into context just how huge an improve this game is over slut quest 1. Through out it's various locations, there was a grand total of 28 counting the ending cinematic. Compare that to the sequel, which boasts 68 animations, of a far greater animation fidelity.

 

The game is twice the length of the original slut quest, going from 15 locations to over 30, each a varied place full of exploration and charm 

 

In slut quest 1 you had a single home hub, in slut quest 2, you can purchase multiple different properties, each with their own graphic and animations.

 

in slut quest 1, the goal of the game was to mindlessly grind stats, but in 2, you have multiple ranking systems to achieve, providing a far greater sense of achievement and progression

 

in slut quest 2, the graphical user interface sacrificed all possible astetic charm on the altar of functionality. that is not the case this time around. gone are the 2 colour buttons on an ugly interface, in its place, a coherent and colour coded system that makes navigation easy. the hud is also no longer cluttered with a myriad of stat bars, now the stats and ranks are collapsable and will no longer get in the way of the game.

 

As for the graphics, that is a natural progression, as it's been almost a year since I made the last slut quest game. Character anatomy has improved, so has the quality and attention to detail of animations.

 


Comments

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MgIDNAMgIDNA

2017-11-22 20:39:42

Im hyped now


BlakeBelladonnaBlakeBelladonna

2017-11-26 06:43:16

I'M FUCKING HYPED YO


ghettoflowerghettoflower

2017-11-28 01:12:29

I felt like nothing was wrong with the reuploaded version or the original. Feeling like some animation or something was added or something in the revamp of the first, but frankly it was refreshing the first time around. The soundfont of the main song used in the game might've been changed too or that's simply just time distorting the beats, can't say for sure or if everything was imagined. I've been hyped and follow your words on the twooter. I think a lot of good could come out from this.

If you've got more to add, go for it. The cap's got some serious swang. nice colouring and gives it that swf look with the single green bar that pops the whole screen out.

Do what you gotta do. I'll support the output as I can.